G26 Streamline

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ML engineer / Software developer

George

I’m a developer working across scientific imaging, computer vision, interface design, mobile development, and cloud infrastructure. I build microscopy and image-segmentation tools, mobile applications, and Touchline—a computer-vision system that tracks players in broadcast footage and maps their movement onto a calibrated pitch. I build the infrastructure behind those projects, and I occasionally reverse-engineer Android games to understand what happens beneath the interface.

01 — Work

Selected projects

02 — About

I'm George. I build scientific software and computer-vision systems. Worm Profiler turns planarian microscopy into measurements; Touchline tracks players and maps broadcast footage onto a metric pitch. I work across model integration, data pipelines, and the interfaces around them.

  • 01Segmentation & morphometrics
  • 02Detection, tracking & calibration
  • 03Front-end engineering
  • 04Research prototyping

03 — Contact

Have something
worth building?

george.onyemenam@gmail.com